Categories
Level Design

Hygge

Layout

The goal of this project was to create a completely unique and fresh map layout for players to enjoy without re-inventing the wheel. This resulted in a ‘baseball’-esque design, that substantially contrasts with the classic ‘four-square’ layout, encouraging players to develop new strategies never seen before – providing fun gameplay to both teams at any given time.

Background

Numerous connections lead to their desired destination, granting players exquisite rotation times among both sites. As Mid-control fundamentally gives teams dominance  over A and B, intense battles along with ever changing combat situations often stage themselves in this area. It’s a place of organised chaos.   

Background

Hygge’s theme is inspired by one of my trips to Denmark – a country so diverse in every aspect of ways of living.

Categories
Level Design

Cosmodrome

Design Approach

Cosmodromes approach of development was to take rotation timings and overall pace of the game as a benchmark, yet to entirely scrap the conventional “3-lane-layout” (2-1-2), using heatmaps, statistics and player feedback further provide insight into possible exploits and chokepoints.

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Categories
Laboratory

Orion Research Laboratory

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